Retail Clerk'89

Please see the project page for general information about the game and emulator compatibility. The latest stable release is always tested on actual Genesis hardware before being posted.


Latest Semi-Stable Demo

This is the latest demo that shouldn't crash in some catastrophic way. I won't claim it's fully debugged but I'm not aware of a way to break it. There could also be a couple typos because I'm notoriously bad at catching them.

 

Retail Clerk '89 - Version 1.0 (August 2019)

Retail Clerk '89 - Version 1.0 (August 2019)

The complete story is now playable with three possible endings. It has been fairly thoroughly debugged. At this point I'm not planning any changes unless a catastrophic error is found.

I won't claim this is fun. An entire playthrough should take about an hour. If you get stuck here's a spoiler-free walkthrough.


Download

Retail Clerk '89 - Version 1.0 (August 2019): Release build - will run on actual Genesis hardware and most emulators.

Retail Clerk '89 - Version 1.0 (August 2019): Debug build - will run on actual Genesis hardware and most emulators. This plays at a faster speed than the release build and contains a debug menu to start at different points in the story.

Retail Clerk '89 - Version 1.0 (August 2019): Build specifically for AtGames Genesis clones - will not run on actual Genesis hardware, it is also buggy on some emulators (Genesis Plus and derivatives at least)


 

Latest Unstable Demo

This is the latest work in-progress demo that might crash in some catastrophic way. This is usually a checkpoint build where I finished some big new thing but haven't debugged it or made any attempts at optimization. These often crash on actual Genesis hardware.

Story Demo - All Days (June 2019)

Story Demo - All Days (June 2019)

The story is now playable up through the "bad" ending. The July release, which will hopefully be a stable release, should include the "good" ending too.

There are a huge number of changes in this version including saving & loading. It would not surprise me if there is a game-breaking bug somewhere in it. I've only minimally verified that the main story can be played to completion, straying off the main story might break something.

It still isn't especially fun, I'm not sure that was ever my point in starting this project.


Download

Story Demo - All Days (June 2019): Release build - will run or possibly crash on actual Genesis hardware and most emulators.

Story Demo - All Days (June 2019): Debug build - will run or possibly crash on actual Genesis hardware and most emulators.

Story Demo - All Days (June 2019): Build for AtGames Genesis clones - will not run on actual Genesis hardware, it is also buggy on some emulators (Genesis Plus at least).


Archive

** You should expect catastrophic bugs in all of these **

   

Previous Semi-Stable Demos

Story Demo (August 2019): Release build - will run on actual Genesis hardware and most emulators.

Story Demo (August 2019): Debug build - will run on actual Genesis hardware and most emulators. This plays at a faster speed than the release build and contains a debug menu to start at different points in the story.

Story Demo (August 2019): Build specifically for AtGames Genesis clones - will not run on actual Genesis hardware, it is also buggy on some emulators (Genesis Plus and derivatives at least)

Story Demo (July 2019): Release build

Story Demo (July 2019): Debug build

Story Demo (July 2019): Build specifically for AtGames Genesis clones

Mall Walker Demo (June 2018): Release build

One Room Demo (August 2017)

Previous Unstable Demos

Story Demo - Days 1-7 (May 2019): Release build - will run on actual Genesis hardware and most emulators

Story Demo - Days 1-7 (May 2019): Debug build - will run on actual Genesis hardware and most emulators

Story Demo - Days 1-7 (May 2019): Build for AtGames Genesis clones - will not run on actual Genesis hardware

Story Demo - Days 1-6 (April 2019): Release build - will run on actual Genesis hardware and most emulators

Story Demo - Days 1-6 (April 2019): Debug build - will run on actual Genesis hardware and most emulators

Story Demo - Days 1-6 (April 2019): Build for AtGames Genesis clones - will not run on actual Genesis hardware

Story Demo - Days 1-5 (February 2019): Release build - will run on actual Genesis hardware and most emulators

Story Demo - Days 1-5 (February 2019): Build for AtGames Genesis clones - will not run on actual Genesis hardware

Story Demo - Days 1-5 (February 2019): Debug build

Story Demo - Days 1-3 (January 2019)

Mall Walker Demo with Day 1 script (November 2018)

Mall Walker WIP Demo (May 2018)

Empty Mall Demo (February 2018)


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