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## Package com.huguesjohnson.tiamat.graphics

Interface Summary
Drawable | Drawable - interface for objects that can be drawn

Class Summary
AdventureFrame | AdventureFrame - a frame for an adventure style game
ColorScheme | ColorScheme.java - stores a color scheme for a dialog or frame
Dialog | Dialog - a dialog to display text and accept selections
ImageData | ImageData- used to store the position of an image
Layer | class Layer - a layer (or plane) that contains drawable items
Map | class Map - abstract map
MapFactory | MapFactory - Abstract factory to select an appropriate Map for a given file
Selection | Selection - a representation of a selection on a game menu.
Sequence | Sequence - class to represent a sequence
SequenceFrame | SequenceFrame.java - class to represent a frame in a sequence
Sprite | class Sprite - animated sprite
Theme | Theme - stores style elements for a top-level container
TileMap | TileMap - a map composed of fixed-size tiles
TileMapData | TileMapData - data for TileMap

Exception Summary
UnsupportedMapException | UnsupportedMapException - Exception thrown when an unsupported map is encountered

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Copyright © 2004-2006 Hugues Johnson