|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||||
java.lang.Objectcom.huguesjohnson.tiamat.demos.Camineet.Event
Event - An event triggered by the game or player.
| Constructor Summary | |
Event(java.lang.String action)
Create a new event with no parameters. |
|
Event(java.lang.String action,
StringTable parameters)
Create a new event with no parameters. |
|
| Method Summary | |
java.lang.String |
getAction()
Returns the action to perform. |
StringTable |
getParameters()
Returns the parameters for the action. |
void |
setAction(java.lang.String action)
Sets the action to perform. |
void |
setParameters(StringTable parameters)
Sets the parameters for the action. |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
public Event(java.lang.String action)
action - The action to perform.
public Event(java.lang.String action,
StringTable parameters)
action - The action to perform.| Method Detail |
public java.lang.String getAction()
public void setAction(java.lang.String action)
public StringTable getParameters()
public void setParameters(StringTable parameters)
parameters - The new parameters for the action.
|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||||