<com.huguesjohnson.tiamat.PlayerCharacter>
  <fullImagePath>.\sprite images\char_rhys.gif</fullImagePath>
  <thumbnailImagePath>.\sprite images\char_rhys.gif</thumbnailImagePath>
  <attributes>
    <rootNode>
      <pathDelimiter>.</pathDelimiter>
      <children>
        <com.huguesjohnson.tiamat.NamedObjectTreeNode>
          <pathDelimiter>.</pathDelimiter>
          <parent class="com.huguesjohnson.tiamat.NamedObjectTreeNode" reference="../../.."/>
          <children/>
          <object class="com.huguesjohnson.tiamat.Attribute">
            <baseValue>10</baseValue>
            <currentValue>10</currentValue>
            <name>STR</name>
            <description>Strength</description>
          </object>
        </com.huguesjohnson.tiamat.NamedObjectTreeNode>
        <com.huguesjohnson.tiamat.NamedObjectTreeNode>
          <pathDelimiter>.</pathDelimiter>
          <parent class="com.huguesjohnson.tiamat.NamedObjectTreeNode" reference="../../.."/>
          <children/>
          <object class="com.huguesjohnson.tiamat.Attribute">
            <baseValue>25</baseValue>
            <currentValue>21</currentValue>
            <name>HP</name>
            <description>Hit Points</description>
          </object>
        </com.huguesjohnson.tiamat.NamedObjectTreeNode>
      </children>
      <object class="com.huguesjohnson.tiamat.Attribute">
        <baseValue>0</baseValue>
        <currentValue>0</currentValue>
        <name>ATTRIBUTES</name>
        <description>Root node for AttributeCollection</description>
      </object>
    </rootNode>
  </attributes>
  <items>
    <rootNode>
      <pathDelimiter>.</pathDelimiter>
      <children>
        <com.huguesjohnson.tiamat.NamedObjectTreeNode>
          <pathDelimiter>.</pathDelimiter>
          <parent class="com.huguesjohnson.tiamat.NamedObjectTreeNode" reference="../../.."/>
          <children/>
          <object class="com.huguesjohnson.tiamat.Item">
            <fullImagePath></fullImagePath>
            <thumbnailImagePath></thumbnailImagePath>
            <targets>
              <com.huguesjohnson.tiamat.Target>
                <targetPath>STR</targetPath>
                <value>5</value>
                <affectedEntity>0</affectedEntity>
              </com.huguesjohnson.tiamat.Target>
              <com.huguesjohnson.tiamat.Target>
                <targetPath>HP</targetPath>
                <value>10</value>
                <affectedEntity>3</affectedEntity>
              </com.huguesjohnson.tiamat.Target>
            </targets>
            <equipped>false</equipped>
            <equipable>true</equipable>
            <disappearOnUse>false</disappearOnUse>
            <name>Weapons.Sword.CeramSword</name>
            <description>A ceramic sword</description>
          </object>
        </com.huguesjohnson.tiamat.NamedObjectTreeNode>
      </children>
      <object class="com.huguesjohnson.tiamat.Item">
        <fullImagePath></fullImagePath>
        <thumbnailImagePath></thumbnailImagePath>
        <targets/>
        <equipped>false</equipped>
        <equipable>false</equipable>
        <disappearOnUse>false</disappearOnUse>
        <name>ITEMS</name>
        <description>Root node for ItemCollection</description>
      </object>
    </rootNode>
    <ROOT__NAME>ITEMS</ROOT__NAME>
    <ROOT__DESCRIPTION>Root node for ItemCollection</ROOT__DESCRIPTION>
  </items>
  <skills>
    <rootNode>
      <pathDelimiter>.</pathDelimiter>
      <children>
        <com.huguesjohnson.tiamat.NamedObjectTreeNode>
          <pathDelimiter>.</pathDelimiter>
          <parent class="com.huguesjohnson.tiamat.NamedObjectTreeNode" reference="../../.."/>
          <children/>
          <object class="com.huguesjohnson.tiamat.Skill">
            <targets>
              <com.huguesjohnson.tiamat.Target>
                <targetPath>Weapons.sword</targetPath>
                <value>5</value>
                <affectedEntity>0</affectedEntity>
              </com.huguesjohnson.tiamat.Target>
            </targets>
            <name>Weapons.Sword</name>
            <description>Skill with a sword</description>
          </object>
        </com.huguesjohnson.tiamat.NamedObjectTreeNode>
      </children>
      <object class="com.huguesjohnson.tiamat.Skill">
        <targets/>
        <name>SKILLS</name>
        <description>Root node for SkillCollection</description>
      </object>
    </rootNode>
    <ROOT__NAME>SKILLS</ROOT__NAME>
    <ROOT__DESCRIPTION>Root node for SkillCollection</ROOT__DESCRIPTION>
  </skills>
  <profile>
    <table>
      <property name="Name" value="Rhys"/>
    </table>
  </profile>
  <spritePath>.\rhys.sprite.xml</spritePath>
</com.huguesjohnson.tiamat.PlayerCharacter>