<com.huguesjohnson.tiamat.PlayerCharacter>
  <fullImagePath>.\link.gif</fullImagePath>
  <thumbnailImagePath>.\link.gif</thumbnailImagePath>
  <attributes>
    <rootNode>
      <pathDelimiter>.</pathDelimiter>
      <children>
        <com.huguesjohnson.tiamat.NamedObjectTreeNode>
          <pathDelimiter>.</pathDelimiter>
          <parent class="com.huguesjohnson.tiamat.NamedObjectTreeNode" reference="../../.."/>
          <children/>
          <object class="com.huguesjohnson.tiamat.Attribute">
            <baseValue>16</baseValue>
            <currentValue>16</currentValue>
            <name>Hearts</name>
            <description>Number of hearts (life)</description>
          </object>
        </com.huguesjohnson.tiamat.NamedObjectTreeNode>
      </children>
      <object class="com.huguesjohnson.tiamat.Attribute">
        <baseValue>0</baseValue>
        <currentValue>0</currentValue>
        <name>ATTRIBUTES</name>
        <description>Root node for AttributeCollection</description>
      </object>
    </rootNode>
  </attributes>
  <items>
    <rootNode>
      <pathDelimiter>.</pathDelimiter>
      <children>
        <com.huguesjohnson.tiamat.NamedObjectTreeNode>
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          <children/>
          <object class="com.huguesjohnson.tiamat.Item">
            <fullImagePath>.\item - blue boomerang.gif</fullImagePath>
            <thumbnailImagePath>.\item - blue boomerang.gif</thumbnailImagePath>
            <targets/>
            <equipped>false</equipped>
            <equipable>true</equipable>
            <disappearOnUse>false</disappearOnUse>
            <name>Blue Boomerang</name>
            <description>Stuns enemies</description>
          </object>
        </com.huguesjohnson.tiamat.NamedObjectTreeNode>
        <com.huguesjohnson.tiamat.NamedObjectTreeNode>
          <pathDelimiter>.</pathDelimiter>
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          <object class="com.huguesjohnson.tiamat.Item">
            <fullImagePath>.\item - bow.gif</fullImagePath>
            <thumbnailImagePath>.\item - bow.gif</thumbnailImagePath>
            <targets/>
            <equipped>false</equipped>
            <equipable>true</equipable>
            <disappearOnUse>false</disappearOnUse>
            <name>Bow</name>
            <description>Bow</description>
          </object>
        </com.huguesjohnson.tiamat.NamedObjectTreeNode>
        <com.huguesjohnson.tiamat.NamedObjectTreeNode>
          <pathDelimiter>.</pathDelimiter>
          <parent class="com.huguesjohnson.tiamat.NamedObjectTreeNode" reference="../../.."/>
          <children/>
          <object class="com.huguesjohnson.tiamat.Item">
            <fullImagePath>.\item - bridge.gif</fullImagePath>
            <thumbnailImagePath>.\item - bridge.gif</thumbnailImagePath>
            <targets/>
            <equipped>false</equipped>
            <equipable>false</equipable>
            <disappearOnUse>false</disappearOnUse>
            <name>Bridge</name>
            <description>Used to cross water</description>
          </object>
        </com.huguesjohnson.tiamat.NamedObjectTreeNode>
        <com.huguesjohnson.tiamat.NamedObjectTreeNode>
          <pathDelimiter>.</pathDelimiter>
          <parent class="com.huguesjohnson.tiamat.NamedObjectTreeNode" reference="../../.."/>
          <children/>
          <object class="com.huguesjohnson.tiamat.Item">
            <fullImagePath>.\item - enemy bait.gif</fullImagePath>
            <thumbnailImagePath>.\item - enemy bait.gif</thumbnailImagePath>
            <targets/>
            <equipped>false</equipped>
            <equipable>true</equipable>
            <disappearOnUse>false</disappearOnUse>
            <name>Enemy Bait</name>
            <description>Attracts enemies</description>
          </object>
        </com.huguesjohnson.tiamat.NamedObjectTreeNode>
        <com.huguesjohnson.tiamat.NamedObjectTreeNode>
          <pathDelimiter>.</pathDelimiter>
          <parent class="com.huguesjohnson.tiamat.NamedObjectTreeNode" reference="../../.."/>
          <children/>
          <object class="com.huguesjohnson.tiamat.Item">
            <fullImagePath>.\item - flute.gif</fullImagePath>
            <thumbnailImagePath>.\item - flute.gif</thumbnailImagePath>
            <targets/>
            <equipped>false</equipped>
            <equipable>true</equipable>
            <disappearOnUse>false</disappearOnUse>
            <name>Flute</name>
            <description>Flute</description>
          </object>
        </com.huguesjohnson.tiamat.NamedObjectTreeNode>
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          <pathDelimiter>.</pathDelimiter>
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          <children/>
          <object class="com.huguesjohnson.tiamat.Item">
            <fullImagePath>.\item - magic book.gif</fullImagePath>
            <thumbnailImagePath>.\item - magic key.gif</thumbnailImagePath>
            <targets/>
            <equipped>false</equipped>
            <equipable>false</equipable>
            <disappearOnUse>false</disappearOnUse>
            <name>Magic Book</name>
            <description>Adds fire to the wand</description>
          </object>
        </com.huguesjohnson.tiamat.NamedObjectTreeNode>
        <com.huguesjohnson.tiamat.NamedObjectTreeNode>
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          <object class="com.huguesjohnson.tiamat.Item">
            <fullImagePath>.\item - magic key.gif</fullImagePath>
            <thumbnailImagePath>.\item - magic key.gif</thumbnailImagePath>
            <targets/>
            <equipped>false</equipped>
            <equipable>false</equipable>
            <disappearOnUse>false</disappearOnUse>
            <name>Magic Key</name>
            <description>Opens any locked door</description>
          </object>
        </com.huguesjohnson.tiamat.NamedObjectTreeNode>
        <com.huguesjohnson.tiamat.NamedObjectTreeNode>
          <pathDelimiter>.</pathDelimiter>
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          <object class="com.huguesjohnson.tiamat.Item">
            <fullImagePath>.\item - magic wand.gif</fullImagePath>
            <thumbnailImagePath>.\item - magic wand.gif</thumbnailImagePath>
            <targets/>
            <equipped>false</equipped>
            <equipable>true</equipable>
            <disappearOnUse>false</disappearOnUse>
            <name>Magic wand</name>
            <description>Shoots a beam at enemies</description>
          </object>
        </com.huguesjohnson.tiamat.NamedObjectTreeNode>
        <com.huguesjohnson.tiamat.NamedObjectTreeNode>
          <pathDelimiter>.</pathDelimiter>
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          <object class="com.huguesjohnson.tiamat.Item">
            <fullImagePath>.\item - power bracelet.gif</fullImagePath>
            <thumbnailImagePath>.\item - power bracelet.gif</thumbnailImagePath>
            <targets/>
            <equipped>false</equipped>
            <equipable>false</equipable>
            <disappearOnUse>false</disappearOnUse>
            <name>Power bracelet</name>
            <description>Increases strength</description>
          </object>
        </com.huguesjohnson.tiamat.NamedObjectTreeNode>
        <com.huguesjohnson.tiamat.NamedObjectTreeNode>
          <pathDelimiter>.</pathDelimiter>
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          <object class="com.huguesjohnson.tiamat.Item">
            <fullImagePath>.\item - raft.gif</fullImagePath>
            <thumbnailImagePath>.\item - raft.gif</thumbnailImagePath>
            <targets/>
            <equipped>false</equipped>
            <equipable>false</equipable>
            <disappearOnUse>false</disappearOnUse>
            <name>Raft</name>
            <description>Crosses large bodies of water</description>
          </object>
        </com.huguesjohnson.tiamat.NamedObjectTreeNode>
        <com.huguesjohnson.tiamat.NamedObjectTreeNode>
          <pathDelimiter>.</pathDelimiter>
          <parent class="com.huguesjohnson.tiamat.NamedObjectTreeNode" reference="../../.."/>
          <children/>
          <object class="com.huguesjohnson.tiamat.Item">
            <fullImagePath>.\item - red candle.gif</fullImagePath>
            <thumbnailImagePath>.\item - red candle.gif</thumbnailImagePath>
            <targets/>
            <equipped>false</equipped>
            <equipable>true</equipable>
            <disappearOnUse>false</disappearOnUse>
            <name>Red Candle</name>
            <description>Shoots fire a short distance</description>
          </object>
        </com.huguesjohnson.tiamat.NamedObjectTreeNode>
        <com.huguesjohnson.tiamat.NamedObjectTreeNode>
          <pathDelimiter>.</pathDelimiter>
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          <children/>
          <object class="com.huguesjohnson.tiamat.Item">
            <fullImagePath>.\item - red potion.gif</fullImagePath>
            <thumbnailImagePath>.\item - red potion.gif</thumbnailImagePath>
            <targets/>
            <equipped>false</equipped>
            <equipable>true</equipable>
            <disappearOnUse>true</disappearOnUse>
            <name>Red Potion</name>
            <description>Restores all hearts</description>
          </object>
        </com.huguesjohnson.tiamat.NamedObjectTreeNode>
        <com.huguesjohnson.tiamat.NamedObjectTreeNode>
          <pathDelimiter>.</pathDelimiter>
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          <children/>
          <object class="com.huguesjohnson.tiamat.Item">
            <fullImagePath>.\item - red ring.gif</fullImagePath>
            <thumbnailImagePath>.\item - red ring.gif</thumbnailImagePath>
            <targets/>
            <equipped>false</equipped>
            <equipable>false</equipable>
            <disappearOnUse>false</disappearOnUse>
            <name>Red Ring</name>
            <description>Increases defense</description>
          </object>
        </com.huguesjohnson.tiamat.NamedObjectTreeNode>
        <com.huguesjohnson.tiamat.NamedObjectTreeNode>
          <pathDelimiter>.</pathDelimiter>
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          <children/>
          <object class="com.huguesjohnson.tiamat.Item">
            <fullImagePath>.\item - silver arrow.gif</fullImagePath>
            <thumbnailImagePath>.\item - silver arrow.gif</thumbnailImagePath>
            <targets/>
            <equipped>false</equipped>
            <equipable>false</equipable>
            <disappearOnUse>false</disappearOnUse>
            <name>Silver Arrow</name>
            <description>Silver arrow</description>
          </object>
        </com.huguesjohnson.tiamat.NamedObjectTreeNode>
      </children>
      <object class="com.huguesjohnson.tiamat.Item">
        <fullImagePath></fullImagePath>
        <thumbnailImagePath></thumbnailImagePath>
        <targets/>
        <equipped>false</equipped>
        <equipable>false</equipable>
        <disappearOnUse>false</disappearOnUse>
        <name>ITEMS</name>
        <description>Root node for ItemCollection</description>
      </object>
    </rootNode>
    <ROOT__NAME>ITEMS</ROOT__NAME>
    <ROOT__DESCRIPTION>Root node for ItemCollection</ROOT__DESCRIPTION>
  </items>
  <skills>
    <rootNode>
      <pathDelimiter>.</pathDelimiter>
      <children/>
      <object class="com.huguesjohnson.tiamat.Skill">
        <targets/>
        <name>SKILLS</name>
        <description>Root node for SkillCollection</description>
      </object>
    </rootNode>
    <ROOT__NAME>SKILLS</ROOT__NAME>
    <ROOT__DESCRIPTION>Root node for SkillCollection</ROOT__DESCRIPTION>
  </skills>
  <profile>
    <table>
      <property name="Name" value="Link"/>
    </table>
  </profile>
  <spritePath>..\sprites\link.sprite.xml</spritePath>
</com.huguesjohnson.tiamat.PlayerCharacter>