<com.huguesjohnson.tiamat.demos.Camineet.GameScript>
  <scriptTable>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-Alley"/>
              <property name="target" value="area:Tunnel-North"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
          <string>DIALOG3</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Tunnel-North"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-WestExit"/>
              <property name="target" value="area:Spaceport-EastExit"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
          <string>DIALOG3</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Spaceport-EastExit"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-NekiseHouse"/>
              <property name="target" value="character:Nekise"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
          <string>DIALOG3</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Please help Alis, I think she's in great danger."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Tunnel-Lab"/>
              <property name="target" value="character:Assistant"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
          <string>DIALOG3</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="What's that? Balfour sent you to get a weapon from me? Well, he has been helping to keep this lab secret so I owe him a favor.  I've been working on an experimental weapon called the 'Heaven Punisher'. It's extremly powerful.  I can have it finished in a few hours, come back tonight."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>add-condition</action>
            <parameters>
              <table>
                <property name="condition" value="DIALOG4"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-EastExit"/>
              <property name="target" value="character:Balfour"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
          <string>DIALOG3</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Please see if Dr. Luveno's assistant has this secret weapon ready for use."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-DeadEnd"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
          <string>DIALOG3</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are at a dead end in the warehouse. There is an open treasure chest that's empty."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-WestExit"/>
              <property name="target" value="area:Spaceport-EastExit"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
          <string>DIALOG3</string>
          <string>DIALOG4</string>
          <string>NIGHT</string>
          <string>GAMEOVER</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Spaceport-EastExit"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-Hospital"/>
              <property name="target" value="area:Gothic-East"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
          <string>DIALOG3</string>
          <string>DIALOG4</string>
          <string>NIGHT</string>
          <string>GAMEOVER</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You try to get up but are too weak. The nurse shoots you a disapproving glance."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-Hospital"/>
              <property name="target" value="character:Dacey"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
          <string>DIALOG3</string>
          <string>DIALOG4</string>
          <string>NIGHT</string>
          <string>GAMEOVER</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="One of the guards carried you here. I didn't catch his name. You've been unconscious for about an hour now and need to rest a little longer."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>use</action>
          <parameters>
            <table>
              <property name="item" value="Note"/>
              <property name="area" value="Gothic-Hospital"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
          <string>DIALOG3</string>
          <string>DIALOG4</string>
          <string>NIGHT</string>
          <string>GAMEOVER</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>run-sequence</action>
            <parameters>
              <table>
                <property name="sequence" value="gameover"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-DeadEnd"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
          <string>DIALOG3</string>
          <string>DIALOG4</string>
          <string>NIGHT</string>
          <string>GAMEOVER</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are at a dead end in the warehouse. There is an open treasure chest that's empty."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-SecondHand"/>
              <property name="target" value="character:Gabhan"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Hi, how can I help you?"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-WestExit"/>
              <property name="target" value="area:Spaceport-EastExit"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Spaceport-EastExit"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-House03"/>
              <property name="target" value="character:Narvla"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="So Nekise sent you here? You found a letter that says Alis is in danger and you'return looking for a way to help.  I am part of the secret rebel group. Nero was a friend of mine and I'd do anything to bring his murderers to justice. I don't have any money to give you, but if you talk to the clerk at the Second Hand shop I know he'll help you."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>add-condition</action>
            <parameters>
              <table>
                <property name="condition" value="DIALOG1"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-NekiseHouse"/>
              <property name="target" value="character:Nekise"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Please try and find my friend Narvla in Parolit. I'm sure she can help."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-DeadEnd"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are at a dead end in the warehouse. There is an open treasure chest that's empty."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-Entrance"/>
              <property name="target" value="area:Camineet-Northeast"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Camineet-Northeast"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-character</action>
            <parameters>
              <table>
                <property name="old-location" value="Warehouse-Room"/>
                <property name="character" value="Zirski"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-WestExit"/>
              <property name="target" value="area:Spaceport-EastExit"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Spaceport-EastExit"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-Room"/>
              <property name="target" value="character:Zirski"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="I'll try and help any way I can but I have to be careful. Look for a man named Balfour in Gothic, I think he knows where the assasins are staying."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>add-item</action>
            <parameters>
              <table>
                <property name="item" value="Key"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-EastExit"/>
              <property name="target" value="character:Balfour"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Yes, I'm friends with Zirski. He must trust you if he told you about the horrible plot that's underway.  The assassins he told you about are hiding in this town. I've been helping them enter and exit. I'm not proud of this.  They left earlier today to 'practice' on some monsters in the nearby woods but they'll be back tonight.  I can't fight them by myself nor can I be seen leaving my post. However, there's a young man, Dr. Luveno's assistant. He's been working on a secret weapon. It's powerful enough to incapacitate these assassins. Please talk to him, see if he can give you this device."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>add-condition</action>
            <parameters>
              <table>
                <property name="condition" value="DIALOG3"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-Alley"/>
              <property name="target" value="area:Tunnel-North"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Tunnel-North"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>use</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-NekiseHouse"/>
              <property name="item" value="area:Camineet-Northwest"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Please help Alis, I think she's in great danger."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-DeadEnd"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are at a dead end in the warehouse. There is an open treasure chest that's empty."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Tunnel-Lab"/>
              <property name="target" value="character:Assistant"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
          <string>DIALOG3</string>
          <string>DIALOG4</string>
          <string>NIGHT</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>run-sequence</action>
            <parameters>
              <table>
                <property name="sequence" value="lab"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-EastExit"/>
              <property name="target" value="character:Balfour"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
          <string>DIALOG3</string>
          <string>DIALOG4</string>
          <string>NIGHT</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="I let the assassins back into the village a couple of hours ago. They looked tired and are probably resting now. That weapon will create an immense flash of light. I'll have no choice but to leave my post to investigate.."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-WestExit"/>
              <property name="target" value="area:Spaceport-EastExit"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
          <string>DIALOG3</string>
          <string>DIALOG4</string>
          <string>NIGHT</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Spaceport-EastExit"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-RuinedHouse"/>
              <property name="target" value="character:Assassins"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
          <string>DIALOG3</string>
          <string>DIALOG4</string>
          <string>NIGHT</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="If you have any idea what's good for you, you'll be leaving now."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-Alley"/>
              <property name="target" value="area:Tunnel-North"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
          <string>DIALOG3</string>
          <string>DIALOG4</string>
          <string>NIGHT</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Tunnel-North"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-BusinessDistrict"/>
              <property name="target" value="area:Camineet-SecondHand"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
          <string>DIALOG3</string>
          <string>DIALOG4</string>
          <string>NIGHT</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The Second Hand shop is closed for the night."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-BusinessDistrict"/>
              <property name="target" value="area:Camineet-Armory"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
          <string>DIALOG3</string>
          <string>DIALOG4</string>
          <string>NIGHT</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The Armory is closed for the night."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-Northwest"/>
              <property name="target" value="area:Camineet-NekiseHouse"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
          <string>DIALOG3</string>
          <string>DIALOG4</string>
          <string>NIGHT</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The door to the house is locked."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-BusinessDistrict"/>
              <property name="target" value="area:Camineet-FirstFood"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
          <string>DIALOG3</string>
          <string>DIALOG4</string>
          <string>NIGHT</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The First Food shop is closed for the night."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-SueloHouse"/>
              <property name="target" value="character:Suelo"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
          <string>DIALOG3</string>
          <string>DIALOG4</string>
          <string>NIGHT</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You have to be brave and help Alis!"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>use</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-RuinedHouse"/>
              <property name="item" value="Heaven Punisher"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
          <string>DIALOG3</string>
          <string>DIALOG4</string>
          <string>NIGHT</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>drop-item</action>
            <parameters>
              <table>
                <property name="item" value="Heaven Punisher"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>add-condition</action>
            <parameters>
              <table>
                <property name="condition" value="GAMEOVER"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>add-item</action>
            <parameters>
              <table>
                <property name="item" value="Note"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>run-sequence</action>
            <parameters>
              <table>
                <property name="sequence" value="Dream"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-BusinessDistrict"/>
              <property name="target" value="exit:second hand"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
          <string>DIALOG3</string>
          <string>DIALOG4</string>
          <string>NIGHT</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The Second Hand shop is closed for the night."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-DeadEnd"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
          <string>DIALOG3</string>
          <string>DIALOG4</string>
          <string>NIGHT</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are at a dead end in the warehouse. There is an open treasure chest that's empty."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-BusinessDistrict"/>
              <property name="target" value="exit:first food"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
          <string>DIALOG3</string>
          <string>DIALOG4</string>
          <string>NIGHT</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The First Food shop is closed for the night."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-BusinessDistrict"/>
              <property name="target" value="exit:armory"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
          <string>DIALOG3</string>
          <string>DIALOG4</string>
          <string>NIGHT</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The Armory is closed for the night."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-Northwest"/>
              <property name="target" value="exit:house"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
          <string>DIALOG3</string>
          <string>DIALOG4</string>
          <string>NIGHT</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The lights are off and the door is closed."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-RuinedHouse"/>
              <property name="target" value="character:Assassins"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
          <string>DIALOG3</string>
          <string>DIALOG4</string>
          <string>NIGHT</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You feel a nervous chill across the back of your neck when you make eye contact with them."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>use</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-NekiseHouse"/>
              <property name="item" value="Letter"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Let me see that letter! It's written with a secret encoding used by the rebels. Lassic's guards haven't been able to crack it I'll read it for you:  It's from Alis, she wrote it after visiting Naula cave. She's very suspicious, to visit the governor she had to buy a cake from a shop located in the cave. She says the cave was filled with monsters, why would she be sent there unless it was a trap? She's heading to Motavia now but doesn't know if she'll make it back.  We have to find a way to help her! The guards are keeping watch over me, I can't do much. I have a friend in Parolit named Narvla who might be able to help.   Take this Sapphire, it's very valuable and you might be able to trade it for something that can help."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>add-item</action>
            <parameters>
              <table>
                <property name="item" value="Sapphire"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>drop-item</action>
            <parameters>
              <table>
                <property name="item" value="Letter"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-DeadEnd"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are at a dead end in the warehouse. There is an open treasure chest that's empty."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-Room"/>
              <property name="target" value="character:Zirski"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="I'm glad you came, there's something I need your help with.  There's a secret plot underway against Alis and the governor is involved. She's being used to find an esper named Lutz. He's one of the last two remaining espers and Lassic wants him killed. When she finds Lutz they're going to be sent to Gothic but they won't make it there. There are a pair of assasins hired to kill them when they try to enter Gothic. They're hiding somewhere in that village now. We have to find a way to stop them.  I can't leave the Camineet-Parolit area but I have a friend in Gothic named Balfour who can help. Please find him.  The passage to Gothic was sealed in one direction to prevent Alis and Lutz from making it there. Here's a key that can open it, don't let anyone know you have it."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>add-condition</action>
            <parameters>
              <table>
                <property name="condition" value="LEARNPLOT"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>add-item</action>
            <parameters>
              <table>
                <property name="item" value="Key"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-WestExit"/>
              <property name="target" value="area:Spaceport-EastExit"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Spaceport-EastExit"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>use</action>
          <parameters>
            <table>
              <property name="item" value="area:Camineet-Northwest"/>
              <property name="area" value="Camineet-NekiseHouse"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Please help Alis, I think she's in great danger."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-DeadEnd"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are at a dead end in the warehouse. There is an open treasure chest that's empty."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Tunnel-Lab"/>
              <property name="target" value="character:Assistant"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
          <string>DIALOG3</string>
          <string>DIALOG4</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="It will take me a few hours to finish. Come back tonight."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-NekiseHouse"/>
              <property name="target" value="character:Nekise"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
          <string>DIALOG3</string>
          <string>DIALOG4</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Please help Alis, I think she's in great danger."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-SueloHouse"/>
              <property name="target" value="character:Suelo"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
          <string>DIALOG3</string>
          <string>DIALOG4</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You need a safe place to stay until nightfall? Then please rest here."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>add-condition</action>
            <parameters>
              <table>
                <property name="condition" value="NIGHT"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-character</action>
            <parameters>
              <table>
                <property name="new-location" value="Gothic-RuinedHouse"/>
                <property name="character" value="Assassins"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>run-sequence</action>
            <parameters>
              <table>
                <property name="sequence" value="nightfall"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-WestExit"/>
              <property name="target" value="area:Spaceport-EastExit"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
          <string>DIALOG3</string>
          <string>DIALOG4</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Spaceport-EastExit"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-Alley"/>
              <property name="target" value="area:Tunnel-North"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
          <string>DIALOG3</string>
          <string>DIALOG4</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Tunnel-North"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-EastExit"/>
              <property name="target" value="character:Balfour"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
          <string>DIALOG3</string>
          <string>DIALOG4</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="So he's agreed to help. I'd recommend coming back at nightfall."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-DeadEnd"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
          <string>DIALOG2</string>
          <string>LEARNPLOT</string>
          <string>DIALOG3</string>
          <string>DIALOG4</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are at a dead end in the warehouse. There is an open treasure chest that's empty."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-Central"/>
              <property name="target" value="area:Camineet-Northeast"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Camineet-Northeast"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-Central"/>
              <property name="target" value="area:Camineet-Northwest"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Camineet-Northwest"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-House01"/>
              <property name="target" value="character:Girvan"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Things sure have been odd in town lately. The guards sealed all the exits and have been keeping a close eye on certain people."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-NekiseHouse"/>
              <property name="target" value="character:Nekise"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="I gave Alis my laconian pot with hope that it will help her. I wish there was more I could do."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-SouthExit"/>
              <property name="target" value="area:Outside"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="We have strict orders that no one may enter or exit the city."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-BusinessDistrict"/>
              <property name="target" value="area:Camineet-Armory"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Camineet-Armory"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-SecondHand"/>
              <property name="target" value="area:Camineet-BusinessDistrict"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Camineet-BusinessDistrict"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-West"/>
              <property name="target" value="area:Camineet-House02"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Camineet-House02"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-North"/>
              <property name="target" value="character:Crovin"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Have you heard? Alis is traveling all the way to Motavia to meet with the governor. How exciting!"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-Central"/>
              <property name="target" value="area:Camineet-North"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Camineet-North"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-Northwest"/>
              <property name="target" value="area:Camineet-Central"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Camineet-Central"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-EastExit"/>
              <property name="target" value="area:Outside"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Sorry but you can not leave the city."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-SueloHouse"/>
              <property name="target" value="character:Suelo"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Alis spent the night here before heading out to see the governor. She doesn't think her house is safe anymore. She had a large man named 'Odin' and strange cat named 'Myau' with her. They looked like they had just been through a trying journey."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-West"/>
              <property name="target" value="area:Camineet-SouthExit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Camineet-SouthExit"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-West"/>
              <property name="target" value="area:Camineet-BusinessDistrict"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Camineet-BusinessDistrict"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-BusinessDistrict"/>
              <property name="target" value="area:Camineet-South"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Camineet-South"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-Central"/>
              <property name="target" value="area:Gothic-South"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Gothic-South"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-Armory"/>
              <property name="target" value="area:Camineet-BusinessDistrict"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Camineet-BusinessDistrict"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-East"/>
              <property name="target" value="area:Camineet-BusinessDistrict"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Camineet-BusinessDistrict"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-Shopping"/>
              <property name="target" value="area:Spaceport-Central"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Spaceport-Central"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-House02"/>
              <property name="target" value="character:Gearald"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="I used to be a pilot but I'm too old to fly now. Since the exit to the Spaceport has been closed I've had many people trying to buy my old pilot's pass to get past the guards. I'd consider selling it for the right price."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-House01"/>
              <property name="target" value="character:Neala"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="This used to be such an easy-going town. Now there are more guards around than before and they're keeping a close watch over everyone. It's terrible."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-Door"/>
              <property name="target" value="area:Warehouse-Room"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Warehouse-Room"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-SouthExit"/>
              <property name="target" value="character:Tormod"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="No loitering, please move on to wherever you're going."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-Church"/>
              <property name="target" value="character:Cowley"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="So many villagers have come to me for guidance lately. Many have given up hope, we all pray for the future of this village."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-Hospital"/>
              <property name="target" value="character:Dacey"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="If you're hurt you can rest here."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-FirstFood"/>
              <property name="target" value="character:Cuilean"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Sorry, no free samples today. If you don't have any money then you'll have to move along."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-House02"/>
              <property name="target" value="character:Calum"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Some of Lassic's guards have come by and blocked the entrance to this town. I didn't think he cared about this village."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-EastExit"/>
              <property name="target" value="character:Balfour"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="I bet this isn't a possible condition."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-South"/>
              <property name="target" value="area:Gothic-East"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Gothic-East"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-East"/>
              <property name="target" value="area:Gothic-Church"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Gothic-Church"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-SecondHand"/>
              <property name="target" value="character:Gabhan"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="It's very brave of you to help Alis. I wish I could sneak of the city to do more."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-FirstFood"/>
              <property name="target" value="character:Iomar"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="I'm sorry, but I'm too busy to chat right now."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-Northeast"/>
              <property name="target" value="area:Parolit-NorthExit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Parolit-NorthExit"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-Northeast"/>
              <property name="target" value="area:Camineet-AlisHouse"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Camineet-AlisHouse"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-NorthExit"/>
              <property name="target" value="character:Risteard"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Please go about your business."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-Northeast"/>
              <property name="target" value="area:Parolit-House02"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Parolit-House02"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-Northwest"/>
              <property name="target" value="area:Parolit-NorthExit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Parolit-NorthExit"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-Northwest"/>
              <property name="target" value="area:Parolit-BusinessDistrict"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Parolit-BusinessDistrict"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-Northwest"/>
              <property name="target" value="area:Parolit-House01"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Parolit-House01"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-Central"/>
              <property name="target" value="area:Spaceport-West"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Spaceport-West"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-NorthExit"/>
              <property name="target" value="area:Parolit-Northeast"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Parolit-Northeast"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-NorthExit"/>
              <property name="target" value="area:Parolit-Northwest"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Parolit-Northwest"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="target" value="area:Spaceport-Shopping"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Spaceport-Shopping"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-Central"/>
              <property name="target" value="character:Gaylan"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="I came here from Dezoris on business but now I'm stranded. The guards told me that all flights leaving Palma have been suspended. What am I supposed to do?"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-Passport"/>
              <property name="target" value="area:Spaceport-Shopping"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Spaceport-Shopping"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="target" value="character:Donia"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Business has been very slow since the governor announced the suspension of travel from Palma."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-Central"/>
              <property name="target" value="area:Spaceport-Shopping"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Spaceport-Shopping"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-Passport"/>
              <property name="target" value="character:Janel"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="I'm sorry but by orders of the governor no new passports may be issued."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-Central"/>
              <property name="target" value="area:Spaceport-SouthExit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Spaceport-SouthExit"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-EastExit"/>
              <property name="target" value="character:Dermod"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="We are under orders to seal the exits."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-BusinessDistrict"/>
              <property name="target" value="area:Camineet-FirstFood"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Camineet-FirstFood"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-South"/>
              <property name="target" value="area:Camineet-BusinessDistrict"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Camineet-BusinessDistrict"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-WestExit"/>
              <property name="target" value="area:Camineet-West"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Camineet-West"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-Alley"/>
              <property name="target" value="area:Tunnel-North"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The entrance to the tunnel is blocked. There appears to be a keyhole on the metal plate covering it."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-Central"/>
              <property name="target" value="character:Caci"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Hello."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-SouthExit"/>
              <property name="target" value="area:Camineet-West"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Camineet-West"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-Central"/>
              <property name="target" value="area:Camineet-BusinessDistrict"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Camineet-BusinessDistrict"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-South"/>
              <property name="target" value="area:Camineet-SouthExit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Camineet-SouthExit"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-East"/>
              <property name="target" value="area:Camineet-Church"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Camineet-Church"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-West"/>
              <property name="target" value="area:Spaceport-Alley"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Spaceport-Alley"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-SouthExit"/>
              <property name="target" value="character:Laider"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="We have strict orders that no one may enter or exit the city."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-EastExit"/>
              <property name="target" value="character:Carraig"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Move along."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-DeadEnd"/>
              <property name="target" value="area:Warehouse-NECorner"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Warehouse-DeadEnd"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-West"/>
              <property name="target" value="area:Spaceport-NorthExit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Spaceport-NorthExit"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-Hospital"/>
              <property name="target" value="area:Parolit-Southeast"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Parolit-Southeast"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-EastExit"/>
              <property name="target" value="area:Gothic-East"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Gothic-East"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-SecondHand"/>
              <property name="target" value="character:Aherin"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Business has been terrible lately. The residents of this village are becoming increasingly poor. The lava flow to the west cut off a major trade route. To make matters worse, we haven't had anyone travel here from Camineet or Parolit for several months. It's like someone closed the tunnel connecting us."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-Armory"/>
              <property name="target" value="area:Parolit-BusinessDistrict"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Parolit-BusinessDistrict"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-House02"/>
              <property name="target" value="character:Neacal"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You're from Camineet right? Do you know if Alis has a boyfriend? I wonder if she'd go out with a guy like me."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>take</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-DeadEnd"/>
              <property name="target" value="Letter"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You take the note from the treasure chest. It's written in a script that you don't understand."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>add-condition</action>
            <parameters>
              <table>
                <property name="condition" value="HAVELETTER"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>add-item</action>
            <parameters>
              <table>
                <property name="item" value="Letter"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-EastExit"/>
              <property name="target" value="area:Camineet-East"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
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        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Camineet-East"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-Central"/>
              <property name="target" value="area:Gothic-House01"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
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        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
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              <table>
                <property name="location" value="Gothic-House01"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-DeadEnd"/>
              <property name="target" value="area:Warehouse-Fork"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
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        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
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              <table>
                <property name="location" value="Warehouse-Fork"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-Fork"/>
              <property name="target" value="area:Warehouse-DeadEnd"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
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        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
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              <table>
                <property name="location" value="Warehouse-DeadEnd"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-Room"/>
              <property name="target" value="area:Warehouse-Door"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
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        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
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              <table>
                <property name="location" value="Warehouse-Door"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-Door"/>
              <property name="target" value="area:Warehouse-SCorner"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
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        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
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              <table>
                <property name="location" value="Warehouse-SCorner"/>
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        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-SCorner"/>
              <property name="target" value="area:Warehouse-Door"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
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        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
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              <table>
                <property name="location" value="Warehouse-Door"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-SCorner"/>
              <property name="target" value="area:Warehouse-Fork"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
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          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
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              <table>
                <property name="location" value="Warehouse-Fork"/>
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            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-Church"/>
              <property name="target" value="area:Camineet-East"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
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        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
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              <table>
                <property name="location" value="Camineet-East"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-House01"/>
              <property name="target" value="area:Camineet-South"/>
            </table>
          </parameters>
        </event>
        <conditions/>
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        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
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              <table>
                <property name="location" value="Camineet-South"/>
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        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-NekiseHouse"/>
              <property name="target" value="area:Camineet-Northwest"/>
            </table>
          </parameters>
        </event>
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            <action>move-player</action>
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              <table>
                <property name="location" value="Camineet-Northwest"/>
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          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-Fork"/>
              <property name="target" value="area:Warehouse-NECorner"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
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        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
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              <table>
                <property name="location" value="Warehouse-NECorner"/>
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          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-NECorner"/>
              <property name="target" value="area:Warehouse-Fork"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
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        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
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              <table>
                <property name="location" value="Warehouse-Fork"/>
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          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-NECorner"/>
              <property name="target" value="area:Warehouse-Entrance"/>
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          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
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        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
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              <table>
                <property name="location" value="Warehouse-Entrance"/>
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        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
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            <table>
              <property name="area" value="Camineet-Northeast"/>
              <property name="target" value="area:Camineet-Central"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
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        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
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              <table>
                <property name="location" value="Camineet-Central"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-BusinessDistrict"/>
              <property name="target" value="area:Camineet-SecondHand"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
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              <table>
                <property name="location" value="Camineet-SecondHand"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-Entrance"/>
              <property name="target" value="area:Warehouse-NECorner"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Warehouse-NECorner"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-Church"/>
              <property name="target" value="character:Father Rafferty"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="People ask me if they should rebel against Lassic but I'm a member of the clergy so I feel it's best to stay out of political affairs."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-Central"/>
              <property name="target" value="area:Gothic-WestExit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
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              <table>
                <property name="location" value="Gothic-WestExit"/>
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            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-Central"/>
              <property name="target" value="area:Gothic-Northwest"/>
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          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
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        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
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              <table>
                <property name="location" value="Gothic-Northwest"/>
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            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-Entrance"/>
              <property name="target" value="area:Camineet-Northeast"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
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        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
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              <table>
                <property name="location" value="Camineet-Northeast"/>
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            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-SouthExit"/>
              <property name="target" value="area:Camineet-South"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
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        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
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              <table>
                <property name="location" value="Camineet-South"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-East"/>
              <property name="target" value="area:Camineet-EastExit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
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        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
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              <table>
                <property name="location" value="Camineet-EastExit"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-Northwest"/>
              <property name="target" value="area:Camineet-West"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Camineet-West"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-Shopping"/>
              <property name="target" value="area:Spaceport-Passport"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Spaceport-Passport"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-Fork"/>
              <property name="target" value="area:Warehouse-SCorner"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Warehouse-SCorner"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-Armory"/>
              <property name="target" value="character:Cerin"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="I wish I had more to offer but I haven't been able to import any armor in weeks due to new regulations from the governor."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-BusinessDistrict"/>
              <property name="target" value="area:Parolit-Armory"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Parolit-Armory"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-House01"/>
              <property name="target" value="area:Parolit-Northwest"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Parolit-Northwest"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-House02"/>
              <property name="target" value="area:Camineet-West"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Camineet-West"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-Armory"/>
              <property name="target" value="character:Airleas"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Business was great before the city exit was sealed. People were buying weapons to try their hand at monster hunting. Now there's no point in buying arms."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-RuinedHouse"/>
              <property name="target" value="area:Gothic-South"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Gothic-South"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-House03"/>
              <property name="target" value="character:Narvla"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Hello, can I help you?"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-Northeast"/>
              <property name="target" value="area:Parolit-Southeast"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Parolit-Southeast"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-SecondHand"/>
              <property name="target" value="area:Gothic-Northwest"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Gothic-Northwest"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-FirstFood"/>
              <property name="target" value="area:Parolit-BusinessDistrict"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Parolit-BusinessDistrict"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-SueloHouse"/>
              <property name="target" value="area:Camineet-East"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Camineet-East"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-Church"/>
              <property name="target" value="area:Gothic-East"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Gothic-East"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-WestExit"/>
              <property name="target" value="area:Outside"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You can't pass this way so scram!"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-Hospital"/>
              <property name="target" value="area:Gothic-East"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Gothic-East"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-House02"/>
              <property name="target" value="area:Gothic-Central"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Gothic-Central"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-House01"/>
              <property name="target" value="area:Gothic-Central"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Gothic-Central"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-House01"/>
              <property name="target" value="character:Nathalie"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Some of Lassic's guards have come by and blocked the entrance to this town. I didn't think he cared about this village."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Tunnel-Lab"/>
              <property name="target" value="character:Assistant"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Can't you see I'm busy? I have some very important work to do here."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-WestExit"/>
              <property name="target" value="area:Gothic-Central"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Gothic-Central"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-SouthExit"/>
              <property name="target" value="character:Uisdean"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="It is too dangerous to go outside now."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-Shopping"/>
              <property name="target" value="area:Spaceport-EastExit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Spaceport-EastExit"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-Southeast"/>
              <property name="target" value="area:Parolit-BusinessDistrict"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Parolit-BusinessDistrict"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-WestExit"/>
              <property name="target" value="character:Mannis"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You can't pass this way so scram!"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-WestExit"/>
              <property name="target" value="character:Balfour"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You can't pass this way so scram!"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-South"/>
              <property name="target" value="character:Batair"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
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        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Brother, can you spare a cola?"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-East"/>
              <property name="target" value="area:Gothic-EastExit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
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        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Gothic-EastExit"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Tunnel-North"/>
              <property name="target" value="area:Spaceport-Alley"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
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        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Spaceport-Alley"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-BusinessDistrict"/>
              <property name="target" value="area:Camineet-West"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
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        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Camineet-West"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-EastExit"/>
              <property name="target" value="area:Outside"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="I'm sorry but I can't let you leave the village."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-West"/>
              <property name="target" value="area:Spaceport-Central"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Spaceport-Central"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Tunnel-South"/>
              <property name="target" value="area:Tunnel-Junction"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Tunnel-Junction"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-West"/>
              <property name="target" value="area:Camineet-WestExit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Camineet-WestExit"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-South"/>
              <property name="target" value="area:Gothic-RuinedHouse"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
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        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Gothic-RuinedHouse"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-South"/>
              <property name="target" value="area:Gothic-Central"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
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        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
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              <table>
                <property name="location" value="Gothic-Central"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-AlisHouse"/>
              <property name="target" value="area:Camineet-Northeast"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
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        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Camineet-Northeast"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Tunnel-Junction"/>
              <property name="target" value="area:Tunnel-Lab"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
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        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
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              <table>
                <property name="location" value="Tunnel-Lab"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Tunnel-North"/>
              <property name="target" value="area:Parolit-Alley"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
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              <table>
                <property name="location" value="Parolit-Alley"/>
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          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-East"/>
              <property name="target" value="area:Gothic-Hospital"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
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              <table>
                <property name="location" value="Gothic-Hospital"/>
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            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-East"/>
              <property name="target" value="area:Gothic-South"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
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              <table>
                <property name="location" value="Gothic-South"/>
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            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-East"/>
              <property name="target" value="area:Gothic-Northeast"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
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              <table>
                <property name="location" value="Gothic-Northeast"/>
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            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-Northwest"/>
              <property name="target" value="area:Gothic-Northeast"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
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        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
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              <table>
                <property name="location" value="Gothic-Northeast"/>
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        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-Northwest"/>
              <property name="target" value="area:Gothic-Central"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
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              <table>
                <property name="location" value="Gothic-Central"/>
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            </parameters>
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        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-Northwest"/>
              <property name="target" value="area:Gothic-SecondHand"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
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              <table>
                <property name="location" value="Gothic-SecondHand"/>
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            </parameters>
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        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-Northeast"/>
              <property name="target" value="area:Gothic-East"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
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              <table>
                <property name="location" value="Gothic-East"/>
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            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-Northeast"/>
              <property name="target" value="area:Gothic-Northwest"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
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              <table>
                <property name="location" value="Gothic-Northwest"/>
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            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-Northeast"/>
              <property name="target" value="area:Tunnel-South"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Tunnel-South"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-SouthExit"/>
              <property name="target" value="area:Parolit-NorthExit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Parolit-NorthExit"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Tunnel-South"/>
              <property name="target" value="area:Gothic-Northeast"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Gothic-Northeast"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-BusinessDistrict"/>
              <property name="target" value="area:Parolit-SecondHand"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Parolit-SecondHand"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-SecondHand"/>
              <property name="target" value="area:Parolit-BusinessDistrict"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Parolit-BusinessDistrict"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Tunnel-Lab"/>
              <property name="target" value="area:Tunnel-Junction"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Tunnel-Junction"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-WestExit"/>
              <property name="target" value="area:Spaceport-EastExit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Travel to the Spaceport and Parolit is now forbidden without a roadpass."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Tunnel-Junction"/>
              <property name="target" value="area:Tunnel-South"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Tunnel-South"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Tunnel-Junction"/>
              <property name="target" value="area:Tunnel-North"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Tunnel-North"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-East"/>
              <property name="target" value="area:Camineet-SueloHouse"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Camineet-SueloHouse"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-NorthExit"/>
              <property name="target" value="area:Spaceport-SouthExit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Spaceport-SouthExit"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-Southeast"/>
              <property name="target" value="area:Parolit-SouthExit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Parolit-SouthExit"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-Northwest"/>
              <property name="target" value="character:Baran"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="We don't see many new faces in Parolit since travel has been restricted."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Tunnel-North"/>
              <property name="target" value="area:Tunnel-Junction"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Tunnel-Junction"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-SecondHand"/>
              <property name="target" value="character:Tulley"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Alis stopped by here a couple of times to stock up for her journey."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-Southeast"/>
              <property name="target" value="area:Parolit-Northeast"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Parolit-Northeast"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-WestExit"/>
              <property name="target" value="character:Cronan"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Travel to the Spaceport and Parolit is now forbidden without a roadpass."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-EastExit"/>
              <property name="target" value="area:Spaceport-Shopping"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Spaceport-Shopping"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-Shopping"/>
              <property name="target" value="area:Spaceport-FirstFood"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Spaceport-FirstFood"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-Hospital"/>
              <property name="target" value="character:Ciarda"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="I treated many patients that were seriously injured by some of the creatures lurking beyond the city walls. The increase in attacks forced the governor to order the city exit to be sealed."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-EastExit"/>
              <property name="target" value="area:Camineet-WestExit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Camineet-WestExit"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-Alley"/>
              <property name="target" value="area:Spaceport-West"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Spaceport-West"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-House03"/>
              <property name="target" value="area:Parolit-Southeast"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Parolit-Southeast"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-House02"/>
              <property name="target" value="area:Parolit-Northeast"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Parolit-Northeast"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-NorthExit"/>
              <property name="target" value="area:Spaceport-West"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Spaceport-West"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-Northwest"/>
              <property name="target" value="area:Camineet-NekiseHouse"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Camineet-NekiseHouse"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-SouthExit"/>
              <property name="target" value="area:Outside"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="It is too dangerous to go outside now."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-SouthExit"/>
              <property name="target" value="area:Parolit-Southeast"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Parolit-Southeast"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-FirstFood"/>
              <property name="target" value="character:Donia"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Business has been very slow since the governor announced the suspension of travel from Palma."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-North"/>
              <property name="target" value="area:Camineet-Central"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Camineet-Central"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-Northeast"/>
              <property name="target" value="area:Warehouse-Entrance"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Warehouse-Entrance"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-South"/>
              <property name="target" value="area:Camineet-House01"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Camineet-House01"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-FirstFood"/>
              <property name="target" value="area:Camineet-BusinessDistrict"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Camineet-BusinessDistrict"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-BusinessDistrict"/>
              <property name="target" value="area:Camineet-Central"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Camineet-Central"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-BusinessDistrict"/>
              <property name="target" value="area:Parolit-FirstFood"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Parolit-FirstFood"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-BusinessDistrict"/>
              <property name="target" value="area:Parolit-Southeast"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Parolit-Southeast"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-BusinessDistrict"/>
              <property name="target" value="area:Parolit-Northwest"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Parolit-Northwest"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-SouthExit"/>
              <property name="target" value="area:Spaceport-Central"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Spaceport-Central"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-Southeast"/>
              <property name="target" value="area:Parolit-House03"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Parolit-House03"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-Southeast"/>
              <property name="target" value="area:Parolit-Hospital"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Parolit-Hospital"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-BusinessDistrict"/>
              <property name="target" value="area:Camineet-East"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Camineet-East"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-NorthExit"/>
              <property name="target" value="character:Dhuinn"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="All travel from Palma to Motavia and Dezoris has been suspended. Please move along."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>use</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-South"/>
              <property name="item" value="Cola"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Thanks. There have been some strange looking people coming and going from the shack behind me. They're not locals, I don't know what their business is in Gothic."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>use</action>
          <parameters>
            <table>
              <property name="item" value="Pilot's Pass"/>
              <property name="area" value="Spaceport-NorthExit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="I don't care if you have a pilot's pass. No ships are allowed to depart."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>use</action>
          <parameters>
            <table>
              <property name="item" value="Pilot's Pass"/>
              <property name="area" value="Spaceport-SouthExit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="I guess I can let you through to Parolit with that."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>use</action>
          <parameters>
            <table>
              <property name="item" value="Key"/>
              <property name="area" value="Spaceport-Alley"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You used the key to open the entrance to the tunnel."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>use</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-EastExit"/>
              <property name="item" value="Pilot's Pass"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="That's odd, you don't look like a pilot to me."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>use</action>
          <parameters>
            <table>
              <property name="item" value="Pilot's Pass"/>
              <property name="area" value="Camineet-WestExit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="That pass appears valid, you may proceed to the Spaceport."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>use</action>
          <parameters>
            <table>
              <property name="item" value="Sapphire"/>
              <property name="area" value="Camineet-House02"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="That Sapphire must be worth a small fortune! Here, take my Pilot's Pass. It's the only way you'll be able to enter and exit the Spaceport."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>add-condition</action>
            <parameters>
              <table>
                <property name="condition" value="HAVEPASS"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>add-item</action>
            <parameters>
              <table>
                <property name="item" value="Pilot's Pass"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>drop-item</action>
            <parameters>
              <table>
                <property name="item" value="Sapphire"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-Central"/>
              <property name="target" value="exit:house"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="It appears to be one of the better maintained homes in the village."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-FirstFood"/>
              <property name="target" value="character:Cuilean"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The clerk, Cuilean, is waiting behind the counter."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-SouthExit"/>
              <property name="target" value="exit:north"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The to the north takes a turn to the west."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-BusinessDistrict"/>
              <property name="target" value="exit:north"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The streets leads to the northwest corner of the city."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Tunnel-South"/>
              <property name="target" value="exit:south"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="There is a staircase leading out of the tunnel."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-WestExit"/>
              <property name="target" value="character:Cronan"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The guard Cronan is standing at attention."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-Central"/>
              <property name="target" value="exit:west"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The road leads to the northwest corner of Camineet."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-Church"/>
              <property name="target" value="exit:exit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The door exits back out to the street."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-House02"/>
              <property name="target" value="character:Neacal"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Hi, I love having visitors."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-Room"/>
              <property name="target" value="exit:east"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The exit to the room is to the east."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-SouthExit"/>
              <property name="target" value="exit:exit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The door exits the city."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-Alley"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are in an alley. There is an entrance to a tunnel on the ground."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-SecondHand"/>
              <property name="target" value="character:Tulley"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Tulley is looking over the store's logs while customers browse through the store."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-Armory"/>
              <property name="target" value="exit:exit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="It's an exit."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-House01"/>
              <property name="target" value="exit:exit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The door leads back outside."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-Fork"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are at a fork in the passage. There are paths to the east, west, and south."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-SecondHand"/>
              <property name="target" value="character:Gabhan"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The clerk, Gabhan, keeps sneaking glances out the window."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-NorthExit"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are in front of the north Parolit exit."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-South"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are in the south side of Camineet. There are roads leading North and West. There is a house next to you with the door open."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-WestExit"/>
              <property name="target" value="exit:exit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Behind the door is a moving walkway that leads travellers to the Spaceport."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-NorthExit"/>
              <property name="target" value="exit:south"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The road to the south leads back to the west side of the Spaceport."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-NECorner"/>
              <property name="target" value="exit:west"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The passage continues to the west."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-NorthExit"/>
              <property name="target" value="exit:west"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The street leads to the northwest corner of the city."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-SecondHand"/>
              <property name="target" value="exit:exit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The door exits back to the street."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-SouthExit"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are in front of the south Parolit exit."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-SouthExit"/>
              <property name="target" value="character:Tormod"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The guard Tormod is watching you closely."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-NorthExit"/>
              <property name="target" value="exit:east"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The street leads to the northeast corner of the city."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="target" value="character:Donia"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Can I help you?"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-Central"/>
              <property name="target" value="character:Caci"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Caci looks like she's waiting for someone."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-Northeast"/>
              <property name="target" value="exit:house"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The door to Alis' house is ajar, but it appears unoccupied."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-AlisHouse"/>
              <property name="target" value="exit:exit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The door exits back to the northeast section of Camineet."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-NekiseHouse"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are in Nekise's house. The house is cluttered with various artifacts."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-Northwest"/>
              <property name="target" value="character:Baran"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Hello."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-Northwest"/>
              <property name="target" value="exit:south"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="To the south is the Parolit business district."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-Northwest"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are in the northwest corner of Parolit."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-Central"/>
              <property name="target" value="exit:east"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The road leads east towards the old warehouse."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-North"/>
              <property name="target" value="exit:south"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The street leads south to the center of the town."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Tunnel-North"/>
              <property name="target" value="exit:north"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="There is a staircase leading out."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-BusinessDistrict"/>
              <property name="target" value="exit:west"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The road leads west to the west side of Camineet."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-Door"/>
              <property name="target" value="exit:east"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The passage to the east leads back to the junction."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-NorthExit"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are in front of the north Spaceport exit. The spaceships to Motavia and Dezoris are just beyond this exit."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Tunnel-South"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are standing before a staircase."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-North"/>
              <property name="target" value="character:Crovin"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="A villager named Crovin is standing on the street doing nothing in particular."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-Central"/>
              <property name="target" value="exit:west"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The street heads towards an exit from the village."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-Central"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are in the center of Gothic village. There are streets going north, south, and west. "/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-West"/>
              <property name="target" value="exit:west"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The west road leads to one of the city's exits."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-Shopping"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are in the retail section of the Spaceport. The First Food and Passport shops are here."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-NorthExit"/>
              <property name="target" value="character:Dhuinn"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The guard is blocking access to the spaceships."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-House02"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="This is a standard home for the area."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-SouthExit"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are in front of the south Spaceport exit."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-Northwest"/>
              <property name="target" value="exit:house"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The door is open."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-FirstFood"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="All these First Food shops look exactly the same, whatever happened to imagination?."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-House01"/>
              <property name="target" value="exit:exit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The door leads back outside."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-EastExit"/>
              <property name="target" value="exit:exit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The door blocking the exit has been closed."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-Entrance"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are standing in the entrance of the warehouse."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-South"/>
              <property name="target" value="exit:north"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The road north leads to the Camineet business district."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-Passport"/>
              <property name="target" value="character:Janel"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Can I help you?"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-South"/>
              <property name="target" value="exit:west"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The roads leads west and then turns south to one of the city's exits."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-RuinedHouse"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are in a severly run-down house with crumbling walls. You can't imagine anyone living here."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-West"/>
              <property name="target" value="exit:south"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The south road leads to one of the city's exits."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Tunnel-Junction"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are at a junction in the tunnel."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-Church"/>
              <property name="target" value="character:Father Rafferty"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Father Rafferty is behind the altar reading over some texts."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Tunnel-Junction"/>
              <property name="target" value="exit:south"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="It's too dark to see what's ahead."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-SueloHouse"/>
              <property name="target" value="character:Suelo"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Suelo looks glads to see you."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-Fork"/>
              <property name="target" value="exit:south"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The passage leads to the south."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-House01"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="This is an ordinary house."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-Hospital"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The hospital has a few cots lining the walls. The equipment appears to be a bit outdated."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-Northwest"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are in the northwest corner of Camineet. Roads point to the east and south. Nekise's house is here."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-Armory"/>
              <property name="target" value="character:Cerin"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Cerin looks eager to make a sale, too bad you have no money nor a need for armor."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-Church"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="This church is quite modest when compared to the one back in Camineet."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-BusinessDistrict"/>
              <property name="target" value="exit:first food"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="A steady stream of customers enter and exit the First Food shop."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-BusinessDistrict"/>
              <property name="target" value="exit:armory"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The armory is open but doesn't look busy."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-SecondHand"/>
              <property name="target" value="character:Aherin"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The shopkeeper looks a bit tired and irritated."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-SecondHand"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are in the Second Hand shop. There appears to be a large number of pawned items here."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-Central"/>
              <property name="target" value="exit:south"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You hear the sounds of a busy market to the south."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-Central"/>
              <property name="target" value="exit:north"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="To the north is the retail section of the spaceport."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-House02"/>
              <property name="target" value="exit:exit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The door exits back to the street."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-Central"/>
              <property name="target" value="exit:south"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="One of the Spaceport's exits is to the south."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Tunnel-Lab"/>
              <property name="target" value="exit:west"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The door leads back to the junction."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-House01"/>
              <property name="target" value="character:Nathalie"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The woman is dressed in different attire than what you'd find in Camineet."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-House01"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are in a small, simple home."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-Alley"/>
              <property name="target" value="exit:east"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The street leads back into the Spaceport."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-West"/>
              <property name="target" value="exit:north"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="There is an exit to the north."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-DeadEnd"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are at a dead end in the warehouse. There is an open treasure chest that only contains a handwritten letter."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-WestExit"/>
              <property name="target" value="exit:west"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="There is a large clearing just beyond the exit to the village."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-WestExit"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are in front of the west Gothic exit. A disheveled, foul-smelling man is blocking the exit."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-West"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are in the west side of Camineet. There are roads leading east, west, and south. There is a house with the door open."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-BusinessDistrict"/>
              <property name="target" value="exit:first food"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The first food shop is open with several customers inside."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-SueloHouse"/>
              <property name="target" value="exit:exit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The door leads back to the east section of Camineet."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-House02"/>
              <property name="target" value="character:Gearald"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Gearald is a very old man, he appears to have difficulties walking."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-NECorner"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are at a corner. The passage leads south and west."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-Hospital"/>
              <property name="target" value="exit:exit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The door exits back to the street."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-NECorner"/>
              <property name="target" value="exit:south"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The passage to the south continues towards the entrance."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-EastExit"/>
              <property name="target" value="exit:east"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="In the distance, across a river, you can see the walls surrounding the Camineet-Parolit area. This is the farthest you've been from the self-contained area you call home."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-SCorner"/>
              <property name="target" value="exit:west"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The passage continues to the west."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-House03"/>
              <property name="target" value="exit:exit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The door exits back out to the street."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-SouthExit"/>
              <property name="target" value="exit:exit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The door which is usually open is now closed."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-Central"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are in the center of the Spaceport"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-East"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are on the east side of Gothic. There are a hospital and chuch here."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-West"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are in the west section of the Spaceport."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-NorthExit"/>
              <property name="target" value="exit:north"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="There is a moving walkway leading to the Spaceport."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-South"/>
              <property name="target" value="exit:house"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The house appears to be in shambles and occupied."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-South"/>
              <property name="target" value="exit:east"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The street twists back to the east side of Gothic."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-East"/>
              <property name="target" value="exit:hospital"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="From the outside the hospital looks very basic."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-East"/>
              <property name="target" value="exit:west"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The street turns and heads to the south side of town."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-South"/>
              <property name="target" value="exit:house"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The door is open, as if to invite visitors."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-Church"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The Camineet church is currently empty except for Father Rafferty."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-SouthExit"/>
              <property name="target" value="character:Laider"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Although you can't tell because of the mask, you are certain the guard's eyes are focused on you."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-Central"/>
              <property name="target" value="exit:west"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The Spaceport continues to the west."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-Central"/>
              <property name="target" value="character:Gaylan"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The man in front of you appears to be a traveller."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-EastExit"/>
              <property name="target" value="character:Dermod"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The guard is standing at perfect attention."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-BusinessDistrict"/>
              <property name="target" value="exit:north"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The street leads north to the center of Camineet."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-SCorner"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are at a junction, passages lead north and west."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-SouthExit"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are in front of the south Camineet exit."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-Northwest"/>
              <property name="target" value="exit:east"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The roads leads to the northwest section of town."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-Northwest"/>
              <property name="target" value="exit:second hand"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="This appears to be the only shop in town."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-Northeast"/>
              <property name="target" value="exit:west"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The road heads towards the northwest part of the town."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-Northeast"/>
              <property name="target" value="exit:house"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The tunnel to the spaceport is in the basement of this house."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-Northeast"/>
              <property name="target" value="exit:south"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The road heads directly south."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-Northwest"/>
              <property name="target" value="exit:south"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The roads turns towards the center of the town."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-Northwest"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="If Gothic had a nice part of town this would be it. The owner of the nearby Second Hand shop must have chased all the bums away."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-Northeast"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are in the northeast corner of Gothic. There is a ruined house here."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-Room"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are in a small room in the back of the warehouse."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-Room"/>
              <property name="target" value="character:Zirski"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The guard named Zirski is in the room."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-Armory"/>
              <property name="target" value="exit:exit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The door exits to the Camineet business district."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-House02"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="This is the home of an old man called Gearald."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-Northwest"/>
              <property name="target" value="exit:east"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="This road follows to the center of Camineet."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-SecondHand"/>
              <property name="target" value="exit:exit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The door exits to the Camineet business district."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-North"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are in the northermost part of Camineet. The street reaches a deadend."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-Alley"/>
              <property name="target" value="exit:tunnel"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="There is a metal plate covering the entrance to the tunnel."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-East"/>
              <property name="target" value="exit:east"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="There appears to be an exit to the east."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-East"/>
              <property name="target" value="exit:church"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The church resembles the one back in Camineet only smaller."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-South"/>
              <property name="target" value="exit:north"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The street leads to the center of the village."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-South"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are in the south side of Gothic village. This part of town appears to be deserted except for the occassional bum."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-West"/>
              <property name="target" value="exit:west"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="To the west is an alley that appears to reach a dead-end."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-South"/>
              <property name="target" value="character:Batair"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="He's filthy and looks like he hasn't a meal in some time."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-West"/>
              <property name="target" value="exit:east"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="To the east is the center of the Spaceport."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-DeadEnd"/>
              <property name="target" value="exit:east"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The passage leads back to the junction."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-East"/>
              <property name="target" value="exit:north"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The road leads to the northeast side of town."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="target" value="exit:exit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The door exits back to the Spaceport."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-BusinessDistrict"/>
              <property name="target" value="exit:second hand"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The second hand shop is open."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-Hospital"/>
              <property name="target" value="character:Ciarda"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The nurse, Ciarda, is waiting behind a desk."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-EastExit"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are in front of the eastern exit from the village."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-EastExit"/>
              <property name="target" value="character:Balfour"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Something about this guard seems different. He doesn't seem to be watching you, it's seems as though he's watching for someone else."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-House03"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="This is an average home, similar to the ones in Camineet."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-SouthExit"/>
              <property name="target" value="character:Uisdean"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The guard is preventing anyone from accessing the exit."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-Southeast"/>
              <property name="target" value="exit:house"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The door is open and it appears that someone is home."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-Fork"/>
              <property name="target" value="exit:west"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The passage to the west is poorly lit."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-Hospital"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The hospital is extremely bright, with intense lights reflecting off the white walls."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-Northeast"/>
              <property name="target" value="exit:west"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The street heading west leads to the north exit."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-Northwest"/>
              <property name="target" value="exit:house"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You see a light on in Nekise's house, he must be home."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-WestExit"/>
              <property name="target" value="character:Mannis"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The man blocking the exit looks disturbed."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-WestExit"/>
              <property name="target" value="exit:east"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The street leads back to the center of the village."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Tunnel-Lab"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="This section of the tunnel has been transformed into a makeshift laboratory."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-EastExit"/>
              <property name="target" value="character:Carraig"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The guard is watching you closely."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-West"/>
              <property name="target" value="exit:east"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The road east leads to the Camineet business district."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-House01"/>
              <property name="target" value="exit:exit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The door exits back to the street."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-BusinessDistrict"/>
              <property name="target" value="exit:east"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The road leads east to the east side of Camineet."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-EastExit"/>
              <property name="target" value="exit:east"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="There's a moving walkway leading back to Camineet."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-House02"/>
              <property name="target" value="character:Calum"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="He looks more rugged than the typical resident of Camineet."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-House02"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="This home is quite different from the ones in Camineet. It's made primarily of natural materials."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Tunnel-Lab"/>
              <property name="target" value="character:Assistant"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="He is focused intently on his work, he doesn't seem to notice that you've entered the lab."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-BusinessDistrict"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are in the Camineet business district. Shops line the main street which branches in all directions."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-SecondHand"/>
              <property name="target" value="exit:exit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The door exits back to the street."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-Northeast"/>
              <property name="target" value="exit:west"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The street continues to the West, leading to the center of Camineet."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Tunnel-Junction"/>
              <property name="target" value="exit:north"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="It's too dark to see what's ahead."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-Church"/>
              <property name="target" value="character:Cowley"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Hello, welcome to our church."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-Church"/>
              <property name="target" value="exit:exit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The door exits back to the street."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-NorthExit"/>
              <property name="target" value="character:Risteard"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The guard is standing in front of the moving walkway."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-Passport"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The passport shop is empty except for the clerk Janel."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-Hospital"/>
              <property name="target" value="exit:exit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The door exits back out to the street."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-Southeast"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are in the southeast corner of Parolit. The hospital is here."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-Hospital"/>
              <property name="target" value="character:Dacey"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Hi, how can I help you?"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-SouthExit"/>
              <property name="target" value="exit:east"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The east road bends towards the south side of Camineet."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-East"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The roads leads to one of the city's exits."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-FirstFood"/>
              <property name="target" value="exit:exit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The door exits back to the street."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-SecondHand"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are in the Camineet second hand store. A few customers are browsing in the back of the shop. The shopkeeper Tulley is alone behind the counter."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-BusinessDistrict"/>
              <property name="target" value="exit:east"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The streets leads to the southeast corner of the city."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-Shopping"/>
              <property name="target" value="exit:first food"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The first food shop is open."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-RuinedHouse"/>
              <property name="target" value="exit:exit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The door exits back to the street."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-Shopping"/>
              <property name="target" value="exit:east"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="To the east is one of the exits."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Tunnel-Junction"/>
              <property name="target" value="exit:east"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="To the east is a closed door. You hear some sounds behind it."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-Shopping"/>
              <property name="target" value="exit:south"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The center of the Spaceport is to the south."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-EastExit"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are in front of the east Camineet exit."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-SueloHouse"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are in Suelo's house. On the floor there are a couple of cots reserved for the weary traveller."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-West"/>
              <property name="target" value="exit:house"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The door to the house is open."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-Northwest"/>
              <property name="target" value="exit:south"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The road leads to the west side of Camineet."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-AlisHouse"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are in Alis' house. It appears someone has recently searched the home. Many of the cabinets have been emptied onto the floor."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-Door"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are in front of an open door."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-Shopping"/>
              <property name="target" value="exit:passport"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The passport shop is open but doesn't appear to have many customers."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Tunnel-South"/>
              <property name="target" value="exit:north"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Heading north leads back to the junction."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-Northeast"/>
              <property name="target" value="exit:warehouse"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The warehouse has been unused for several years now. It often serves as a secret meeting place for those who wish to gather away from the watchful eye of Lassic's guards."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-Door"/>
              <property name="target" value="exit:west"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="There appears to be a small room behind the door."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-Central"/>
              <property name="target" value="exit:north"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The street leads to the northwest section of town. There appears to be a shop in that direction."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Gothic-Central"/>
              <property name="target" value="exit:south"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The street leads south."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-Entrance"/>
              <property name="target" value="exit:north"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="There is a staircase that leads out."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-Central"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are in the center of Camineet. Streets lead in all directions."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-FirstFood"/>
              <property name="target" value="character:Iomar"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The cashier Iomar has just finished helping the last customer in line."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-Northeast"/>
              <property name="target" value="exit:south"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The street leads to the southeast side of Parolit."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-House01"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="This home looks no different than the ones in Camineet."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-Entrance"/>
              <property name="target" value="exit:south"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The passage continues further into the warehouse."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-FirstFood"/>
              <property name="target" value="exit:exit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The door exits to the Camineet business district."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-FirstFood"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The aroma of burgers fills the air in the Camineet First Food shop. The shop is usually quite busy and today is no exception."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Tunnel-North"/>
              <property name="target" value="exit:south"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The tunnel continues to the south. It's too dark to see very far though."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-SCorner"/>
              <property name="target" value="exit:north"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The passage leads north heads back towards the entrance."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-NekiseHouse"/>
              <property name="target" value="character:Nekise"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Nekise looks very concerned about something."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-Central"/>
              <property name="target" value="exit:north"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The road leads to the north side of Camineet."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-Northwest"/>
              <property name="target" value="exit:east"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The north exit is to the east."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-Southeast"/>
              <property name="target" value="exit:north"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The street goes to the northeast section of the city."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-House01"/>
              <property name="target" value="character:Girvan"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Girvan is just standing around."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-Fork"/>
              <property name="target" value="exit:east"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The passage to the east leads back to the entrance."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="There are no customers in the First Food shop now. The cashier Donia is waiting behind the counter."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-BusinessDistrict"/>
              <property name="target" value="exit:south"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The road leads south to the south side of Camineet."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-Armory"/>
              <property name="target" value="character:Airleas"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The owner of the shop, Airleas, is waiting behind the counter."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-WestExit"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are in front of the west Camineet exit."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-WestExit"/>
              <property name="target" value="exit:east"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The road leads back to the west side of Camineet."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-SecondHand"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The store is empty except for you and the clerk behind the counter."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-Northeast"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are in the northeast corner of Parolit."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-Southeast"/>
              <property name="target" value="exit:south"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="There is an entrance to the city to the south."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-Southeast"/>
              <property name="target" value="exit:hospital"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The hospital is open."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-House01"/>
              <property name="target" value="character:Neala"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Hello."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-BusinessDistrict"/>
              <property name="target" value="exit:armory"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The armory is open."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-EastExit"/>
              <property name="target" value="exit:west"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="To the west is the main retail section of the Spaceport."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-EastExit"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are in front of the east Spaceport exit."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-EastExit"/>
              <property name="target" value="exit:west"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The street heads back to the east side of town."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-Southeast"/>
              <property name="target" value="exit:west"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The Parolit business district is to the west."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-House02"/>
              <property name="target" value="exit:exit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The door exits back to the street."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-Armory"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The Camineet armory is empty except for the shopkeeper Cerin. The shop has a very light selection of armor. As a result, there are rarely customers here."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-Armory"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are the only customer in the armory."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Spaceport-SouthExit"/>
              <property name="target" value="exit:north"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="To the north is the center of the Spaceport."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-SouthExit"/>
              <property name="target" value="exit:north"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The street leads back into the city."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-Northeast"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are in the Northeast corner of Camineet. Alis' house stands to your left. At the end of the street is an abondoned warehouse."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-BusinessDistrict"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are in the Parolit business district, shops line the street."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-NekiseHouse"/>
              <property name="target" value="exit:exit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The door leads back to the northwest section of Camineet."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Tunnel-North"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are at an entrance to the tunnel."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-BusinessDistrict"/>
              <property name="target" value="exit:second hand"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The second hand shop is open for business."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-House02"/>
              <property name="target" value="exit:exit"/>
            </table>
          </parameters>
        </event>
        <conditions/>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="The door exits back to the street."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-NekiseHouse"/>
              <property name="target" value="character:Nekise"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="Please help Alis, I think she's in great danger."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>talk</action>
          <parameters>
            <table>
              <property name="area" value="Parolit-SecondHand"/>
              <property name="target" value="character:Gabhan"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You're right to be suspicious about a plot against Alis. I've heard that she's in great danger myself.  There's a guard named Zirski who secretly joined our group after Nero was murdered. He was so appauled by the killing of a civilian that he vowed to help bring down Lassic.  The guards are suspicious of me so they've been visiting my store frequently. Luckily, Zirski is one of the guards assigned to keeping an eye on me. Next time he comes here I'll tell him to find you. He can't meet you in public so he'll look for a location where the other guards won't see or hear a thing.  I can't leave Parolit without a pass but I can offer you an item to help. Have this flash, it has several charges and should last you a while."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>add-condition</action>
            <parameters>
              <table>
                <property name="condition" value="DIALOG2"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>add-item</action>
            <parameters>
              <table>
                <property name="item" value="Flash"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-character</action>
            <parameters>
              <table>
                <property name="new-location" value="Warehouse-Room"/>
                <property name="character" value="Zirski"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>move</action>
          <parameters>
            <table>
              <property name="area" value="Camineet-WestExit"/>
              <property name="target" value="area:Spaceport-EastExit"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>move-player</action>
            <parameters>
              <table>
                <property name="location" value="Spaceport-EastExit"/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
    <entry>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
        <event>
          <action>look</action>
          <parameters>
            <table>
              <property name="area" value="Warehouse-DeadEnd"/>
              <property name="target" value="area"/>
            </table>
          </parameters>
        </event>
        <conditions>
          <string>HAVELETTER</string>
          <string>HAVEPASS</string>
          <string>DIALOG1</string>
        </conditions>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableKey>
      <com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
        <events>
          <com.huguesjohnson.tiamat.demos.Camineet.Event>
            <action>draw-text</action>
            <parameters>
              <table>
                <property name="text" value="You are at a dead end in the warehouse. There is an open treasure chest that's empty."/>
              </table>
            </parameters>
          </com.huguesjohnson.tiamat.demos.Camineet.Event>
        </events>
      </com.huguesjohnson.tiamat.demos.Camineet.GameScript-ScriptTableValue>
    </entry>
  </scriptTable>
</com.huguesjohnson.tiamat.demos.Camineet.GameScript>