Power-Ups are a collection of single-game save state editors and
cheating utilities. They're each designed to edit a single aspect from a
specific game. They're things that are too complicated to fit into
Hapsby
but not something I want to devote a huge
Aridia-like
effort for. They're all hastily written in Visual Basic 6 (VB6) and open
source.
Why VB6? The more I work with
WebSphere Portal, and to a
lesser extent .NET, the more I yearn for the simplicity of VB6. I've worked with a dozen programming languages over the years and VB6
remains my favorite. If you want to crank out a quick utility application
there's just nothing better.
Isn't VB6 like not supported or something? The IDE is no longer
supported but I wasn't really planning to file any bug reports.
The
runtime is supported until at least 2019 so I'm not terribly worried
about it.
All of the programs on this page require the Visual Basic 6.0 SP5 runtime to
be installed. If you have Windows 2000, XP, Vista, or Windows 7 then you probably
already have it whether you know it or not. So you should be able to
download the .exe only and be fine. If you receive some zany message
trying to run these then go ahead and run the full install package or
download
the VB6 runtime from Microsoft.com.
I had the fortune of
working
at an Electronics Boutique store when the TurboGrafx-16 library was
cleared-out for $5 a game. One of the many games I bought during this
time was
Order of the Griffon. Being a fan of the "Gold
Box" AD&D games I figured I'd love the game. Unfortunately I
was letdown by the insane level of difficulty. I played about
halfway through before admitting defeat. Years later I decided to give
it a try on
MagicEngine... once I figured out how to hack the save
state. After a little experimentation I deciphered how hit points and
inventory were stored. That was good enough to make the game 1000x times
easier. If you're thinking of trying Order of Griffon I would highly
recommend giving your party a quick
power-up with
Falcone.
OK, yeah there are a bunch of utilities around to edit handling.cfg
files. This one is different in two ways - 1) it uses sliders making it
nearly impossible to enter a value that will crash the game and 2) it
automatically creates a backup just in case
something goes badly.
This one edits game events in Phantasy Star III.
It lets you do wacky things like use Laya's Pendant or the aero parts in any generation.
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All source code and software on this page is distributed under the terms of the
GNU General Public License, version 2 (copyright 2008-2011 Hugues Johnson)