|
|||||||||
| PREV NEXT | FRAMES NO FRAMES | ||||||||
executeCommand(String command).
WizardPanelNavResult.PROCEED.
WizardPanelNavResult.REMAIN_ON_PAGE.
WizardData.
Adds "backupFilePath" to the WizardData.
Returns WizardPanelNavResult.PROCEED.
SaveGameDefinition has not been selected:
Displays a dialog indicating "Please select a save game definition."
Returns WizardPanelNavResult.REMAIN_ON_PAGE.
SaveGameDefinition has been selected:
Adds "saveGameDefinition" to the WizardData.
Returns WizardPanelNavResult.PROCEED.
JFileChooser with the supported filters.
setVisible(false)).
SaveGameProperty.JTextField.
JTextField.
JMenuBar.JToolBar.JTextArea.JTextArea:
setOpaque(true)
setLineWrap(true)
setWrapStyleWord(true)
SaveGameProperty objects.JList to hold game list.
SaveGameDefinition stored in the WizardData under the key "saveGameDefinition".
SaveGame, opens the file passed in the constructor.
SaveGame, opens the file passed in the constructor.
SaveGameProperty and value from a save game.
SaveGameProperty and value from a save game.
save() to write all properties back to the file.
save() to write all properties back to the file.
save() to write all properties back to the file.
save() to write all properties back to the file.
save() to write all properties back to the file.
save() to write all properties back to the file.
save() to write all properties back to the file.
save() to write all properties back to the file.
|
|||||||||
| PREV NEXT | FRAMES NO FRAMES | ||||||||