After taking 2005 off, the Midwest
Gaming Classic returned full-force in 2006. I tried to take pictures of things I
didn't see at the 2004 show. In that
regard this isn't really a "best of" recap but more of a "stuff
that's new
to me" recap.
Disclaimer: I don't have a particularly great digital camera and I
suck at taking pictures. I'll add links to better quality pictures when
they start showing-up online.
Vendors
As usual, the main reason I went to the MGC
2006
was for the vendors. I could be labeled a video game collector I guess.
Although I don't just buy games for the sake of collecting them so maybe
not. My collecting philosophy could best be summarized as "I
buy games I like to play".. or maybe "I buy games I
stupidly traded-in when I had no money".
The first table I stopped at had a good assortment of boxed NES games. The
copy of Metal Gear in this photo sold about three seconds after I took
it. They also had a box of loose Intellivision games for $1 a
piece.
I snapped this picture because the Hover Strike box has a pre-owned
sticker from Electronics
Boutique/Waldensoftware circa 1996. My crappy picture taking skills
made it unreadable so you'll have to take my word on it. It's from store
#246 but I can't remember which location that was (although I think it
was in the Chicago area).
There seemed to be a lot of Jaguar games for sale this year. Nearly every
table had 6-10 boxed games and even a few systems. Maybe the Jaguar is
the new "en vogue" retro system of the day? The 3DO, from the
same era, wasn't very well represented in the vendor area. I spotted a
few systems for sale but practically no games. In 2004
there were a lot of Atari 5200 games and systems for sale but this time
around they were both scarce.
This table had a nice collection of (overpriced) Nintendo toys for sale.
OK, since they're all imported from Japan I understand the high
price.
Telegames used to be a
mail-order company that sold new Intellivision and Colecovision games
well into the 90s. I don't know the whole story but I always assumed
they either bought out surplus inventories or raided landfills in 1983.
They also made a Colecovision clone system. Despite the Intellivision-style
discs, I think this is their Colecovision clone. It's hard to
tell and my fuzzy memory doesn't help.
The Generation
Nex was on sale here. They had a demo of the wireless controllers
running which probably wasn't their best idea since they appeared to
have problems. Randomly the game would act as though the Start button
had been pressed. I keep hearing there's some kind of controversy about
this system. I guess some people see it as profiting off another
company's hard work. I think that argument is a big stretch at best. I
gave some serious thought to picking up one of these but decided to wait
and see what the Wii Virtual Console will have to offer instead.
Here's what I bought in the vendor area:
Donkey Kong for Intellivision with (bad) box: It was the first video game I ever owned so I have a soft spot for it no matter how horrible it
is.
Utopia for Intellivision with box and instructions: A simple, yet still great, strategy game.
Loose Intellivision games - AD&D Cloudy Mountain, AD&D Treasure of Tarmin, Frogger,
Pitfall: From the aforementioned $1 box.
Miracle Warriors for Sega Master System: From the long list of games I regret trading-in.
Ariel the Little Mermaid for Sega Genesis: I bought this for my daughter who is in a Disney princess faze.
Doom for Super Nintendo: This just about wraps up my collection of Doom
ports (just missing the Sega Saturn version).
Super Metroid coffee travel mug.
Set of Nintendo lanyards.
Museum & Exhibits
I lumped the museum & exhibits together even though they were in
different places. The museum was about the same as last time, still fun to
look at though. The systems on display all had nice historical write-ups by
Marty Goldberg (webmaster of ClassicGaming.com).
AtariAge was back with another great
display of 2600 & 5200 homebrews. Wolfenstein,
however, is a hack of Venture. Good quality work though.
I'm still facinated by Adventure
II. Yeah, I don't have a 5200, or any prospect of buying one, but I'd
still love to own this game. I played the demo unit and it was great,
definitely a worthy sequel to the original.
There were a lot of arcade & pinball games running on free
play this time, many more than last time. The arcade area was a tad dark
which isn't conducive to picture taking. Here's a picture of a Pac Man
pinball machine which I thought was nifty.
The Odyssey2 is one classic system that I know almost nothing about. I
never played one or even knew someone who had one. As a result, this
exhibit had me a tad stumped. I never saw an Odyssey that had a computer
attachment before. Was this a normal system or some Coleco Adam type of
experiment? I overheard a couple others debating this as well so at least
I'm not the only Odyssey newbie.
There was collection of every Lynx game made along with a few
prototypes. Make the Lynx a tad smaller and add a rechargeable battery and
you'd have a system that could still compete with modern handhelds.
I like video game toys and junk almost as much as the games themselves.
Here's a picture of some Atari Lynx pins, reminiscent of the Activision
sew-on patches.
The Sega Genesis spot in the museum featured a playable copy of Beggar
Prince. I don't really agree with the game selection here. A Genesis
"museum" entry should have a game like Altered Beast, Sonic
the Hedgehog, or Phantasy Star II instead of a homebrew released in
2005. A separate exhibit, like the Adventure 2 one, would have made more
sense. Anyway, Beggar Prince
looks to be a high-quality homebrew. Its tone reminded me of the old
Naughty Dog RPGs. I played it for a few minutes and
was impressed. [note: I received feedback that other classic
Genesis games were featured throughout the weekend, I just happened to
be there when Beggar
Prince was up]
This is the first time I've seen a PCFX in the flesh. My first thought
was "that would make a sweet case mod". Of course I'd
only try something like that if I found a non-working one. I think these
zany PC case mods are great unless they're wrecking a perfectly good
system. Trust me, in 10 years you'd rather have the original working
system than the obsolete PC.
Never seen this before but sure wish I could try it.
This is the Bally Videocade, another system I've never seen before.
Luckily they had one setup for play so I gave it a whirl. The controller was
a pistol-grip with a single trigger and joystick at the top. I suppose
you could play it with one hand but I used both out of habit. I tried
Space Invaders and found the controller to be perfect, much better than
the comparable 2600 controller. I wish I knew more about this system
because in my brief encounter it was a blast.
At the museum something struck me. There was an original (model 1)
Intellivision on display that I tried to play (even though it's really no
different than the model 3 I have). It didn't work so well anymore. The
connectors were rusty and the pads worn out. It had some bizarre graphic anomalies
and games would randomly freak out (for lack of a better term). Between that
incident, and discovering new-old systems, it occurred to me that emulation
is important. One day the last Intellivision, Bally Videocade, Atari Video
Pinball, and even NES will stop working. When that happens their games will be
lost unless accurate emulators are around. Emulation has a bad reputation
because it's associated with software piracy. I by no means support illegal
software piracy of any kind. I was thrilled when the copyright holders for
the Intellivision released the Intellivision
Lives! collections. I'm very optimistic that this Wii Virtual Console
will be a big step towards legal, high-quality emulation/classic game
preservation. I think gamers who want to see classic games preserved through
legal emulation should support projects such as that. Face it, without a
profit motive there's no reason for the copyright holders of these various
systems & games to invest the research, development, manufacturing,
distribution, and advertising costs. Taking the attitude of "I'm not
going to spend money on emulatorz and romz d00d" is a sure-fire way
guarantee these classic games will fade into oblivion.
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