Background
A friend of mine was moving and found some old Atari product catalogs buried in a box somewhere. He passed them on to me because he figured I was nerdy enough to care about them. He was right. These were standard pack-ins with Atari cartridges in the early 80s. This was a golden era when game boxes and advertisements had lavish artwork to compensate for the blocky graphics. Well, it would be a stretch to call this artwork "lavish" but it does a fine job of distracting you from what the games look like. Back then games were a lot of fun, even if you needed a bit of imagination to play them. I'll take any of these games over Grand Theft Auto II: San Vice Andreas City or whatever it's called. 

All the images here are thumbnails, left-click to see the full-size image or right-click to save them.


1982 Atari Product Catalog
Front Cover: This cover reminds me of a menu at a cheap Italian restaurant.


Introduction: "And now there's a network if local ATARI repair centers to help keep your game in good working order." I don't recall ever seeing an "ATARI repair center" but I lived in the middle of nowhere in 1982. I think this says a lot about how much console prices have fallen. If my Gamecube broke I wouldn't bother trying to find someone to fix it.


Skill Gallery: The skill gallery section seems to be the catch-all for titles that didn't fit into another category.


Demons to Diamonds: The first time I played this game was in the mid-90s on an emulator. At the time I thought it was awful, after reading this I now realize that it's meant for "young sharpshootes ages six through ten".


Breakout, Circus Atari, Human Cannonball, Maze Craze, Pac-Man, Sky Diver: So why didn't Atari give a whole page to their home version of Pac-Man? It was a huge deal to get that Pac-Man license, you'd think they'd want to show off the fine work they did on the home translation.


Super Breakout, Video Pinball, Classics Corner:I'm not writing these poignant comments in order. I kept putting this page off because nothing about it strikes me as noteworthy.


Backgammon, Casino, Othello, Tic-Tac-Toe, Checkers, Chess: I've done a pretty good amount of work with artificial intelligence programming. I'd love to know how they coded a chess algorithm on the limited memory of the 2600. I'd also love to know why they decided chess should be a one-player only game.


Space Station: Hyperbole alert - "these games are packed with action and imagination that's light years ahead of our time!"


Berzerk: This was a really great acid-trip of a game. There's an online version of it over at http://web.utanet.at/nkehrer/JBerzerk.html.


Star Raiders: I thought that video touch pad controller that was bundled with this game would go for a lot now.. turns out they're about $5 on eBay.


Asteroids, Defender, Missile Command, Space Invaders, Space War, Yars' Revenge: Asteroids is one of the better arcade ports for the 2600. Yar's Revenge is still confusing to me.


Adventure Territory: This artwork is straight out of a first edition AD&D manual.


Adventure, Haunted House, Superman: Haunted House and Adenture are two of my favorite 2600 games. Superman, on the other hand, was just plain confusing. I had no idea what I was supposed to do in that game. Has there ever been a good Superman video game?


Dodge 'Em, Indy 500, Night Driver, Slot Racers, Street Racer: I really like racing games even though I'm terrible at them. The 2600 had a strong racing library at the time even if the graphics weren't so hot.


Sports Arena: There's absolutely nothing that I like about baseball.


Basketball, Bowling, Football, Golf, Homerun, Pele's Soccer: Sports games have come a long way since 1982. Although there was a certain fun-factor to these classics that's missing from some modern sports titles.


Video Olympics, Combat Zone: I can't figure out which NBA player they're trying to rip-off with this artwork..


Air-Sea Battle, Canyon Bomber, Combat, Outlaw, Warlords: Outlaw is one of many games that I played 20+ years ago, liked, and then forgot what it was called.


Learning Center: Learning games for console systems always flopped. Of course Atari didn't know this at the time being the first console system to try it.


Math Gran Prix: I thought it was "Grand" Prix? Maybe I'm an idiot.


BASIC Programming, Brain Games, Codebreaker, Concentration, Hangman: I sure hope that's supposed to be a tail in the Hangman screenshot.


Accessories: This is my favorite page of the catalog, I wish I could find these accessories in good condition. What's polystyrene anyway?


Coming Attractions!: "At this very moment, our ATARI engineers are working on challenging and exciting new Game Program cartridges." This page has a reference to the Combat sequel that didn't see daylight until 2001.


Back Cover: This is tagged CO16725 Rev. E. From what I understand there were several different revisions of these catalogs. I can't tell you the difference though.


Related Links
Atari Catalog 1981
Guide to Atari Catalogs
Sears Catalog Scans


Support
Everything on this site is free. I'll never use pop-ups or randomly generated ads to support it. If you've found something here to be especially helpful or entertaining please consider making a small donation. This can be done through a secure PayPal transaction or by purchasing one of the related items below. Thanks for visiting my little web page!
Make a secure donation for any amount via PayPal.







Legal Notes


Unless otherwise noted, all content is copyright (c) 2005-2007 Hugues Johnson and may not be redistributed in any form without express permission. "Atari" is a registered trademark of Atari. This page is not affiliated with Atari in any way. The game titles, screenshots, hardware, and so on are registered to their respective copyright holders.

index
feedback